Destiny 2 Hotfix 6.2.0.6 > News |  Bungie.net

Destiny 2 Hotfix 6.2.0.6 > News | Bungie.net



Destiny 2 Hotfix 6.2.0.6 > News | Bungie.net





























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Activities

Crucible

  • Adjusted map frequency weighting for Disjunction and Twilight Cathedral.
  • Fixed an issue that prevented players from progressing through the Crucible Weekly Challenge in Crucible Labs.

King’s Fall Raid

  • Fixed an issue where Daughters of Oryx would take extra damage from Rocket Launchers and other sources.
  • Fixed an issue that allowed players to survive certain wipe mechanics throughout the activity.
  • Fixed an issue where players could sometimes spawn behind doors during the Warpriest encounter.

Playability and investment

Armor

  • Fixed an issue where the Enhanced Sword Scavenger seasonal mod and the Sword Scavenger leg armor mod would stack. If you equip one of these mods, you can no longer equip the other.
  • Additionally, regular Machine Gun Scavenger mods and artifacts were also able to stack. This has been corrected.

Weapons

  • Fixed an issue where the Touch of Malice burning projectile could affect allies, blinding them and causing them to take increased damage from Sorrow’s Weapons.
  • Fixed an issue where the Touch of Malice final round would incorrectly double its damage when hitting a Divinity field.

Abilities

  • Fixed an issue where Feedback Fragment Spark could cause Abilities, Buffs, and Debuffs to not work in rare cases.

Platforms and systems

  • Removed embedded links in Korean language purchase dialogs that are not functional on Xbox and PlayStation consoles.
  • Fixed a crash that could occur on startup on PlayStation 4 when users had a large number of platform entitlements.
  • Fixed an issue where the 120Hz refresh rate option was missing on PlayStation 5 and Xbox Series X.

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