Virtual reality

Daniel Robinson (left) with Dan Gillian. Click to enlarge.

Boeing partners with Red 6 to advance fighter pilot training with augmented reality

Dark/light mode (09/29/22) Boeing and augmented reality developer Red 6 are collaborating to develop aerial combat technology to be used for training fighter pilots in advanced tactical aircraft. Boeing is the first company to team up with Red 6 on this kind of advanced training technology. The joint agreement paves the way for the future …

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Ahnahktsipiitaa's (Colin Van Loon) NFB VR experience This Is Not a Ceremony is now touring Canadian cities

Ahnahktsipiitaa’s (Colin Van Loon) NFB VR experience This Is Not a Ceremony is now touring Canadian cities

TORONTO- WEBWIRE – Wednesday, September 28, 2022 Virtual reality experience This is not a ceremonycreated by writer and director Niitsitapi Ahnahktsipiitaa (Colin Van Loon), is now touring communities and festivals across Canada, giving more people the opportunity to experience this powerful, cinematic Indigenous virtual reality work. A 21-minute course available in English and French as …

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iTWire - VIDEO INTERVIEW: Palmer Luckey shares VR stories and searches for top Australian tech talent for Anduril defense technology

iTWire – VIDEO INTERVIEW: Palmer Luckey shares VR stories and searches for top Australian tech talent for Anduril defense technology

GUEST TALK: With the future of VR successfully rebooted thanks in part to the efforts of Palmer Luckey, who founded Oculus VR in 2012, designed the headset, led the VR entry and sold the company to Facebook in 2014 for US$2 billion, Luckey set its sights in 2017 on a much more pressing reality – …

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VIEW Conference 2022 Unveils In-Person Recruitment Fair

VIEW Conference 2022 Unveils In-Person Recruitment Fair

VIEW Conference 2022 invites attendees to explore career opportunities at its upcoming career fair, taking place within Italy’s premier conference on animation, visual effects, games and computer graphics. VIEW 2022 is taking place October 16-21 in Turin, Italy, and the recruitment fair is taking place on-site at the OGR from October 17-21. Bring your portfolio …

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Defining the metaverse and the future of physical and digital brands

Defining the metaverse and the future of physical and digital brands

By Christos Makridis The metaverse economy could represent a total addressable market of $8-13 trillion by 2030 with a wide range of use cases across all industries, according to a 2020 report from Citibank. Most applications of metaverse experiences have been largely entertainment-oriented, such as parties or virtual concerts, but several leading academic institutions have …

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The global augmented reality market is expected to generate revenue of $65,323.4 million between 2020 and 2028, growing at a healthy CAGR of 30.9% [218-Pages] |  Research dive

The global augmented reality market is expected to generate revenue of $65,323.4 million between 2020 and 2028, growing at a healthy CAGR of 30.9% [218-Pages] | Research dive

New York, USA, Sep 28, 2022 (GLOBE NEWSWIRE) — According to the newly released report by Research Dive, the global augmented reality market should grow at a steady rate 30.9% CAGRthus obtaining a revenues of $65,323.4 million in the Calendar 2020-2028. This holistic report provides a comprehensive overview of the nature of the Augmented Reality …

The global augmented reality market is expected to generate revenue of $65,323.4 million between 2020 and 2028, growing at a healthy CAGR of 30.9% [218-Pages] | Research dive Read More »

OSU Introduces New VR Media Education Course for Esports Certificate Program

OSU Introduces New VR Media Education Course for Esports Certificate Program

Oklahoma State University’s School of Media and Strategic Communications has incorporated a Virtual Reality Media Primer into the curriculum of the new Esports Certificate Program. The course was first introduced this fall semester. The Esports Certificate Program aims to provide OSU students with an introduction to the world of esports from a business and event …

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Haunted house 2.0?  Sandbox VR launches terrifying "Deadwood Valley" experience

Haunted house 2.0? Sandbox VR launches terrifying “Deadwood Valley” experience

It’s quiet…almost too quiet. Everything is black. You are totally alone, lost in the dark. Just when you begin to wonder if maybe it was all a terrible mistake, an explosion of sight and sound magically lifts you from the void. You have been saved — but what awaits you is much worse… At least …

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How Mark Zuckerberg got lost in a bizarre virtual world

How Mark Zuckerberg got lost in a bizarre virtual world

Critics of Zuckerberg claimed the October 2021 Meta rebranding was little more than a publicity stunt to distract from the company’s problems. “What’s embarrassing is that journalists and policymakers fell for it,” McNamee says. “The conversation shifted to the metaverse, touted as the next big thing, instead of the train wreck it really is.” A …

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